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Post by smoo404 on May 28, 2011 13:44:35 GMT
So, I was just perusing the boards and saw a post from Paldin saying, "You can have a wolf that won't go feral if you don't feed it, and no I'm not going to tell you how". I was a bit shocked I must admit. Was anybody else aware this was possible?
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Post by sixclaw on May 28, 2011 19:40:23 GMT
If memory serves, your wolf will eat food off the ground or even dig up food if it's available in that room.
So, technically, you do not have to feed it manually. It goes feral from lack of food, not lack of being fed.
It's been way too long since I've actively played a ranger, especially with the new bonded wolves.
Now that I think about it, the digging up food part is probably from another MUD. But, I'm pretty sure they'll eat off the ground if it's available?
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Post by smoo404 on May 28, 2011 21:30:26 GMT
Right, canines will totally eat meat off ground if not fed of course, but I don't think that's what the Ebil one was getting at. He was responding to someone who had lost their wolf due to a temporary loss of net connection, and seemed to intimate that there was a way to protect against such a thing (without leaving chunks of meat in every room of the mud). Now, if you had insured your wolf against going feral via Paldin's mysterious methods, and became un-mudded due to whatever reasons (passed out drunk, grandma throws router out window because she thinks you are worshipping it as a false idol, random ISP problems etc), then question is obviously, what would your wolf do instead? Go kill and ravage fuzzies? Perish? I haven't a clue but anything would be way better than having it leave you for good.
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Post by nine on May 30, 2011 0:19:55 GMT
First a disclaimer, I don't and never have had a ranger with a maxed wolf, infact i think the biggest I've managed was 'large'
But anyway, the only thing I can suggest, is that when your wolf goes hungry, instead of feralling it just starves and then comes back from lars a level down...
I've seen people refer to to wolf starving but I don't remember hearing the details around that situation.
So I guess the question is when do wolfs starve vs feral? If that is what Paldins talking about perhaps there is some player behaviour that factors in?
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Post by Smiths on Jul 14, 2017 9:59:16 GMT
I was taught by an unnamed source, and I've tested it and it's 100% right...it has to do with how much you interact with your pet, ie; pet/scratch/pat it. BUT, the secret is, well we all know how they give a response to those actions...they HAVE to wag their tail as a response, that's the secrect. There's a hidden loyalty pool and each time you interact >AND< it wags its' tail, you get a point. And >WHENEVER< you get nuzzled/they whine for food because it is hungry, you lose a point. So, never leave it unstuffed, pat(this is the only only way to interact that ALWAYS gives tail wag) like a crackhead, and in no time at all it'll starve itself to death and if big enough come back(must be very large for Lars to bring it back; ie, a large one is dead period...but hey, it still didn't feral, right? eeeebil paldin!), as opposed to go feral. You're welcome. And, thank's Spoo, for saving the ranger class for me. (I was HORRIBLE with the pet myself, it'd always go feral. I can deal with -1 level...losing all that work/time/effort? Fucccccc* that.)
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