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Post by The Abyss on Nov 26, 2003 10:00:36 GMT
I'm starting to think that pallys will be one of the best classes on aa soon. All these nice evil kills *peer Pris* coming into the game, it will be easy to keep saintly and blast your way around the mud. Smite + one-handed Outstanding Sword(high ls) = lots of damage.
Run through Rune, New Hobbitat area, Zhamarr, drakhiya, manspiders, etc....
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Post by killcrazy on Nov 29, 2003 13:06:46 GMT
Pris' demons are inky, not miasmic.
Hee. Miasmic.
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Post by killcrazy on Nov 29, 2003 13:07:47 GMT
You cast Know Alignment on Dark knight. A bright red pair of horns appears over Dark knight, then disappears.
Bright red is.. nasty, isn't it? Alas and alack.
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Post by The Abyss on Nov 29, 2003 20:04:13 GMT
was playing me pally today. starblade with 90 ls and smite/smokes/gum/drink = lotsa dead stuff fast:)
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Post by CalviN on Dec 1, 2003 14:40:53 GMT
If you've never tried getting a orc/dwarf/human paladin all dressed up, and tanking a few bashers.... *grin* You don't know what you're missing. I used to get the star armour, msur, fshield, gammy, zarkan ringie, and osword with my dwarf paladin, and tank a few bashers. You get a mageling to perm armour on ya, keep an aura up at all times, and use turtle.... You take -way- less damage than a cleric, and about the same as a rogue, maybe less. You pretty much don't need potions that much. Just don't bother with smite or harm, and save the sps for turtle.
Of course, my idea of fun is taking a fighter with 79 million exp and tanking for 3 hours straight using berserk, and getting the ever-loving piss beat out of me, and getting that rush when I hit under 20 hps... so I'm a bit nuts to begin with... but I definitely would recommend tankin with a pallywank.
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Post by tehlung on Feb 5, 2004 18:57:50 GMT
yes, you tank as a fighter with all that exp, but you are psycho. once lungarrii hits level 17ish, you'll have a better tank than any of my clerics/rogues/necros have ever been well, maybe not better than ye olde mince/mince revenants, but neat nonetheless. fear a tank outclaiming mr 1694ish skill fighterboy
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Post by CalviN on Feb 5, 2004 22:33:38 GMT
Yeah, but in order to outclaim me, you'll have to use smite... which sorta negates the "save your sps for turtle" thing. Of course, you can slip in the occasional smite on the demonic baddies that put a hurting on you, but constantly using smite will make Turtle a pita. *peer* (And btw, I can't wait until you can tank, cuz then I won't have to as much!!! *cackle* )
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Post by tehlung on Feb 6, 2004 1:00:44 GMT
but i come from the drue school. i dunno if i'll even use armour since that'll be weight that could be used for heals aka smites. $bling$ MTP and all
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Post by CalviN on Feb 6, 2004 16:03:57 GMT
*snicker* yeah, stuff will die really fast if you smite like mad. But after 35 minutes, when you've got 400k exp, and ran outta pots, elixirs, brews, and are cut off from knigs too, then whacha gonna do? I can see it now!
Lungarrii's Amazing Exp Service! Open from 8am-12pm EST, serving up exp every half hour on the hour, or as soon as you buy us 3 loads of potions! *snicker*
I sorta found out on accident how good a tank a paladin can be. I was broke, literally out of coins completely with Doli once. (Too many smite runs in a row... ) So I killed for some eq, and got 2 bashers to go on a cash run. Didn't use smite or harm once, just turtle and aura. Burn thru the stronghold and burnham woods and didn't even use up a load of kniggets and crutch... We raked in the cash for the first half hour, got me better eq, and started seriously killing. We were making about 200-250k/hr (back when that was respectable), and raking in the dough.
If you get a set of uber eq, fshield, osword, starry/aog/etc, and a decent basher or two.... who needs smite? *grin*
(Of course, this is YOU we're talking about, so I'm pretty interested in seeing what you can make a pallywank do incorporating smite into the routine...)
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Post by IvanHood on Feb 6, 2004 18:48:01 GMT
If a tank needs uber eq and uber bashers to pull uber xp, me no think he is a uber tank.....
And paladins can tank nicely with turtle, aura and stuff. And with all the leftover sps you can't spend on turtle, them poor npcs can have a smite up their ass.
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Post by CalviN on Feb 6, 2004 19:47:33 GMT
Pulling "uber xp" ain't the problem. I can pull "uber xp" with a fighter with radiant armour... but I'll damn well burn every pot, elixir, knigget and chicker me, my bashers and their friends can buy. Doing the "uber xp" and actually making money is what I consider a good party.
And if you want to negate the whole "uber eq" part of it (which doesn't really matter, cuz when I'm doing mental comparisons, I wouldn't pit a uber eqed paladin vs a nekkid cleric in the first place... I'd be thinking about two equally (or at least, comparably) equipped players.) just think about a dwarven cleric, dwarven paladin, and orc rogue, wearing radiant armour, golden collar, turkey robe, blackcrown, high leather boots, black leather gloves, a geo knapsack, and then throw in a silver gob shield for the cleric and pally, and a jdr with sai for the rogue. Then grab the same 2 bashers, say an orc and a dwarf fighter, both 100 club, wielding hjems.
Compare the three of them's tanking ability based upon raw exp numbers, how much heals are expended and how much profit you make at the end of the party. The rogue uses alert and parry and trip, the cleric uses block and fix with the resistance booster spells, and the pallywank uses aura and turtle with block. Now, I've never done a fair test like this before. But.... if I had to guess at the results, I'd say that the cleric would pull 2nd best exp with the best coins profit. The rogue would pull best exp with 2nd best profit, and the pallywank would be 3rd in both. (although -very- close on the heals of the other two.)
That's pretty much the take home point. People underestimate the tanking ability inherent in the paladin class. Most people wouldn't consider a paladin a "real tank", when I think that they could hold their own pretty darn well. If you can figure out how to throw a buncha smites into the mix, without sacrificing your heal efficiency.... then you've got a pretty damn good shot at outshining clerics and rogues completely. *shrug*
Oh well... something I'll have to play with a bit more after I hit 1700. (Which can't come soon enough, let me tell ya. 97.7 mill exp, only at 94 2weap. *sigh* I'm really looking forward to playing my other alts, damnit.
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Post by tehlung on Feb 7, 2004 3:10:14 GMT
i totally agree with the tank rating you have there. if my pally idea will work, i'll throw them above rogues. sure, they'll take more damage, but it'll be like old revs vs old lichs. the revs took twice the damage, but dealt it out three times faster, so you came out ahead in the end. i don't plan on going all out drue smite till stuff's dead, but i'm shooting for at least 2-3 for every 9k kill. combine that with a high skill and a high skilled basher, and i think that'll be pretty sick.
then again, i suck horribly without a pet, so maybe i should've made a ranger with these new wolves
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Post by Pillar on Apr 21, 2004 13:50:55 GMT
tanked last night (a real party) with a pally last night for the first time. it was pretty sick. i had standard non-unique eq:
song armour silv gob shield (pol) turkey robe (upgraded to wlbr during party) boots/gloves/helmet
i stopped for a break twice (bout 5m total) and got purged in the middle. i had two bashers, ktulu and machine and substituted reed for ktulu halfway through. we pulled about 305k/50m. now those are decent numbers for a party that isn't pushing it at all.
here are the problems i ran into:
1. i was constantly around 50-60 sps, with not a lot for smiting 2. i was always ex/ex
i think i may need to readjust my route somewhere as i was just hit and missing last night. we made about 50k profit as well.. hrm.
if i tank this weekend, i may start with getting dplate or ichor to use. my tank, avon, is a dwarf and has 19 str, which is nice to tank with. i love being able to carry all my shit plus the heals. any ideas for improvement?
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Post by FenrilPolar on Apr 21, 2004 15:22:35 GMT
I find that staying ex/ex/smoking/bound etc. is the only way to keep up with 2 sps drain a round, but I'm not a fantastic player by any standards. I haven't tanked seriously either, since my knowledge of the mud is pretty limited.
Anyway, I'd definitely benefit from anything others could say, too.
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Post by Pillar on Apr 21, 2004 16:34:53 GMT
knowledge comes by observance and experience. but, mere observance without application does not make one great. read the boards, pick apart older players' minds, and have fun.
in regards to my post, i was already assuming that i was always smoking and being bound. that is a given in any party.
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