I haven't posted in a while so I figured I would contribute something
Innate Evil isn't too useful unless you really want to kill in places like Drakhiya or Fort Vaughn or Zhammar. It helps a lot at higher levels(or parties with lots of damage) since you usually plow through the necro-friendly areas before they have time to reset.
Staff is definitely the way to go for a non-powerplaying necromancer. I'm very pleased with my choice to keep raising staff. I just recently got my staff skill back up to 69 (I died at one point and lost ~6mil exp or so and two staff skills) so it's moving up there slowly.
staff67 = 35,308,839
staff68 = 39,328,989
staff68.2 = 44,149,490
staff69 = 44,075,663
staff69.2 = 52,153,430
Notice that it took 8mil exp to get it to 69 the second time. *wince*
I've been mostly playing my artificer lately since they are pretty interesting to bash with but I've still been on my necro here and there to wreck some havoc.
Prince Sixclaw the Master of the Tainted Pleasures of Chaos (evil)
Str: 15 (15) Race : Human (male) Exp : 54,171,380
Dex: 15 (15) Class: Necromancer (28) Money : 630,676 coins
Int: 16 (16) Guild: The Courts of Chaos Banks : 666,666 coins
Con: 14 (14) Age : 22d 8h 54m 32s Traits : 60 points
Wis: 16 (16) Language: Common language
Hits : 200 (200) Defend : None You are: Sober
Sps : 206 (206) Aiming at: Random You are: Unpoisoned
Wimpy: 60 hits Attack : Random You are: Hungry
Dir : South Hunted by: No one You are: Unencumbered
Your skills:
Axe 1 Marksmanship 19
Club 4 Spear 2
Exotic 1 Staff 69
Knife 36 Unarmed 14
Longsword 12
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| Trait | Curr | Max | Cost to Advance |
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| Clean spirit | 2 | 5 | 36 points to advance. |
| Drunkard | 2 | 10 | 27 points to advance. |
| Glutton | 2 | 10 | 27 points to advance. |
| Hard skinned | 1 | 10 | 21 points to advance. |
| Healthy | 2 | 5 | 27 points to advance. |
| Innate evil | 3 | 5 | 54 points to advance. |
| Packmule | 2 | 10 | 36 points to advance. |
| Pure soul | 1 | 3 | 45 points to advance. |
| Racial hate human | 2 | 5 | 45 points to advance. |
| Relaxed mind | 2 | 5 | 27 points to advance. |
| Skill focus (st) | 2 | 5 | 12 points short. |
| Sturdy | 1 | 10 | 30 points to advance. |
| Weapon expert (st) | 2 | 5 | 30 points short. |
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You currently have 60 trait points available.
You currently have 13 distinct traits.
You can have another 2 distinct traits.
Currently saving up for an exceptional strength trait.
edit: also, with the topic of efficiency coming up, I decided to see what my exp/min rate was in my earlier posts and came up with this
1,145 exp/min @ level 25
1,366 exp/min @ level 26
1,681 exp/min @ level 28