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Post by nine on Dec 14, 2009 8:28:42 GMT
It's wierd, I've spent so many years on AA and spent so many years away from AA and I often find myself thinking nostalgically about it, especially when I've been away for a while. I've not played much in the last 6 months (RL oppurtunities etc) but as I checked out proboards for the first time in a while and saw a rehash of this thread, I couldn't help but bring my thoughts back to my original days on AA (before I stopped playing regularly in early 00) Here are some of my fond AA memories of those days... Calvin, my turn for a novel I remember, spending my first year or so on AA as my very first char, a half elf fighter knigget, making it all the way to level 19 without ever leaving dalair. Developing the love of hack and slash however inificient it was, still remember looking at awe at all the high level kniggets (who are now running the mud...) Feeling so proud to get 100 fishing, don't think I've ever had a char with 100 fishing since. Going through the motions of trying to convince all my IRC buddies this mud thingy was way more fun then shooting the shit in a chat room. Arguing with Emond (one of those IRC buddies) over the merits of kniggets vs scythe, then eventially accepting his advice and creating a new char so I could join the scythe, a dwarf cleric called nine. Being powerlevelled up to 19 by my new scythe buds and learning how to powerplay AA from, and basking in the glory of the great scythers of the day, Lunarcee, Bleys, Warbird, Capet, Peavy, Delaney, Rach, Galtrank etc Competing with the likes of Zordax and Defarge for biggest longhaul party totals, and always being busted by the parents at 3am in the morning (being about 14 at the time, was hard to tank a mega party and not wake them up with the key tapping) Tanking for Calvin in the stronghold and my modem dropping out at the palace guard, was certain i was dead but logged back in to find myself alive, and calvin's will just wearing off and a corpse of the palace guard at our feet! What a basher! Skills had just come in and my fighter was one of the few who had picked 2HA as the first choice, big scythe party gearing everyone up and fucking shit up, capet leading us all to kill chaos warrior for me for MBA, man i felt bad when he died, his first death in years, but on the bright side 2HA turned out to be a good choice in those early days tho Reaching 100 club with Nine as only the second cleric to do it (damn defarge!) then spending the next 16m xp using NOTHING but club in a vain attempt to get 101. Who cared though, in the glory days of the unfucked with tree trunk, who needed any other weapon? or even armour? ha! After countless parties tanking for my all time favourite basher Emond deciding I would flat out refuse to ever tank for more then 1 basher. 150-170k/hr each was simply unbeatable with more then 1 back then. Thankfully the world back then was full of solid bashers The company of the scythe of the day, Lunarcee, Emond, Calvin, Peavey, Renata, Delaney, Warbird, Wolverine, Jabberjaws, Chickpea, Insurection, Ryll, Kilara, Khane, Gades, Berkthagar, Inhuman, Splatter, Slagrak, Badguy etc etc etc Monk food from the monastery.. oh I was sad when I found out they fucked that off. Spending no more then about 2 or 3 days writing Ionstar's AA website, then for the next 10 years receiving mad props from tons of people I'd never even met. Whenever I was feeling depressed, that was a easy pick me up. What makes this even funnier was Sudian was the one I got the majority of the weapon info from, and we had always hated each other. I remember, when having more then 10m xp put you firmly on the left hand side of the plist. *hsigh*
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Post by Notanalt on Dec 18, 2009 22:13:20 GMT
My most memorable AA memory was playing for 44 hours in a 2 man party with Defarge (as a character named Trunker) and both ending up with clerics with tree trunks on the second reboot and absolutely destroying the mud for an entire day.
I was wrecked after the weekend and had exams and stuff, but it was quite fun. Back when I actually had time and motivation to do such things.
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Post by Gromlakh on Dec 19, 2009 3:33:07 GMT
Time to throw in my book as well. I'll try to avoid using any pie charts... Starting my first character (Roam, elf rogue). Trying to steal from a level 16 mark at level 6 because I couldn't figure out how to "judge" them. Getting killed...like immediately. Leveling up in the haunted mansion and holding off on actually leveling up with the exp I gained because I couldn't figure out how to heal myself without sleeping. Reaching level 19 with no aliases and not understanding why anyone would ever use them. Developing an insanely huge system of 2/3 character aliases and variable nicks that pushes me solidly up against the system limit, not understanding why anyone would ever not use them. Getting harassed by craploads of people on the Scythe line to start tanking. I finally started because I figured if I did it once, it'd shut them up and I could go back to soloing. I was instantly hooked and started powertanking with Gromlakh (orc rogue) and Thordain (dwarf cleric) every chance I could. Bashing for various CalviN alts and realizing that I had no clue what REAL powertanking was. "Epic" tanking sessions with Mendebar's fighter alt (Twiddle) dual wielding all manner of total garbage on his way to 1700. "Twiddle is carrying: - A ball gag (wielded) - A tampon (wielded in left hand)" Gearing up for a tanking session with Gromlakh one night, I killed Jainesian and got GRD for my secondary. Minutes later, I noticed it was missing. "WTF? Did I accidentally sell it?" Then I noticed the "small white card" in my inventory and realized Moriyokiri was online. Bastage stole my damn secondary! TehJoshMosh made it up to me the next day when I was playing my necro by stealing some poor young necro's dirt/worms and giving them to me. Of course, I only needed the dirt/worms because SOME DIRTY BASTAGE ALREADY STOLE ALL OF MINE!!!! Wandering through Andeli castle one day, I discovered notorious wank Evernight cking the knights. After finding out that he had been doing that for more than two hours, I decided to hide in the room with the ck and steal all the $$$. When a rogue is hiding in a ck room, you still get emotes for damage from the ck, but it doesn't actually damage you. Well, apparently that was still enough to register a player attack, and after a minute or so Malire appeared to investigate. I then got the privilege of logging Malire absolutely laying into Evernight for being a lazy and demanding that he go do something else. Making my first necro (Albeleo). Trying to make a fetch at a low level and failing repeatedly, complaining on the Scythe line long and loud about what could only be explained as the latest downgrade to necros. Having some helpful blood bring a corpse of King Phillip to me at monk's to try again and still not pulling it off. Only after several minutes of bitching on the Scythe line did someone tell me I should be doing "animate corpse" instead of "wave wand at corpse." Holy n00b, Batman! Killing guards down in Drak with Albeleo. Learning the hard way that empowering down to 1hp is not so smart when a guard picked that exact round to switch to me. Why, hullo Lars! I happened to be online when talented SK'r Nicotine lost his mind, freaked out, and went on a Bear pk spree that ultimately got him sitebanned. Four months later, the random characters "Morphine" and "Defunct" appear, immediately join Scythe & SK, get the same exact tattoos Nicotine had on all his alts, and even go so far as to set the exact same sessions that Nicotine had. I remember being flabbergasted that Malire didn't figure it out and siteban him again. Then I read a few months ago that "Verde" (Morphine/Defunct) was nearly banished after flipping out and going on a pk spree. No, really? SHOCKING! Laughing my ass off reading Verde/Nicotine's claims on the Adv board to have been the real victim in all of this and not understanding why Malire banished/sitebanned him for (among other things) threatening to go on a THIRD pk spree, this time while as a wizard. BTW, how the hell did Verde get to be a wizard? ? Idling around one day as Thordain, I notice a series of shit-talking shouts back and forth between Shitman and Machine alt Mundungu, as Mundungu is hunting down Shitman to collect a bounty. I suddenly get a series of desperate tells from Shitman begging for a purge. I agree and give him a meeting place. I then immediately tell Mundungu where Shitman will be in a few seconds. I seem to recall having some difficulty remembering my purge alias that day... Shitman, true to form, runs like a little bitch from every engagement, pays off his bounty, then spends the rest of the reboot shouting about how big his e-penis is for kicking Mundungu's ass. Theryn. Dafeon. CalviN. Machine. Tehlung (yes, even you, you coonass bastage!). And last, but certainly not least, Notacarrot bragging about his epic powerplaying skillz on proboards, waiving his e-penis around like Hitman on Viagra. Then reading the law storm showing how he cheated his way through all of it.
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Post by rotten on Dec 19, 2009 4:44:20 GMT
Can you talk about what notanalt or whatever did to cheat? I wasn't around when that happened and it's only vaguely mentioned.
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Post by Gromlakh on Dec 19, 2009 16:57:44 GMT
Here's the law storm: anguish.org/tools/showarchivenote.php?id=1&date=1170316800¬e=16Cliff's notes: Notacheater was a wizzie. He created an NPC that would sit in his wiz room and give any of his mortal alts an instant 150/150 heal any time they sent him a tell. So, he went runnin' with said mortal alts, and using no armor and no heals (other than the occasional tell to his favorite NPC), he was pretty much invincible. After years of us mocking him for being a scratch-n-sniffer, he suddenly turns up bragging about his swanky new efficiency alt (a mage, no less!) that beat out Sinister on the lifetime efficiency list, then a short time later is bragging again about his necro alt that busted Tehlung's longstanding "most exp in 1 hour" record. We were quite stunned. Until we saw the law storm, and it all suddenly made sense. I think the funniest part of the whole situation is that it only took Drue a few months or so to more than double Notacheater's HoH run. Without all that...you know, cheating.
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Post by Expresso on Dec 29, 2009 20:21:35 GMT
Been forever since I've even checked in here or played (probably afraid of being rightly labelled a wanker!) This thread is making me nostalgic Most of my memories revolve around how bad a player I was. Remember finding Zarkan's white glow ring for the first time, and getting excited and Saintly, and rushing off to try to kill Maleficio in one shot (might have been as my first rogue?). After he proceeded to wipe the floor with me and take my heals/armour, I decided he'd probably stopped hunting me, and returned to Dalair... only to have the -revenent- he raised of me kill me again before I knew what was happening. This isn't a new one for anyone here, but I remember my first time hiding out in the Burnham tunnels, secure that noone would want the hassle of chasing me down there ... and the scare I got finding out that Zyzinnyz (sp??) had the whole damn thing memorized. Getting killed (over and over and over again) for being a shitty pk'er, resolving to try not to get killed the same way twice (usually unsuccessfully). Remembering the skills coming in and yet still having no clue about weapons, tanking, bashing, etc. Nothing to match the recollections of you old geezers though
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Post by CalviN on Dec 30, 2009 18:53:42 GMT
Oh, I dunno... the revenent of yourself thing's pretty funny. I know I surprised a few newbie SKers with that one. *grin* Kill em with Calvin when he was a human necro in SK, make a fetch/rev of their corpse, go 1w of the church, peer e until I saw them pray.... go e, smile, rev/fetch arrives and makes them a corpse again. Rinse, repeat until they get the idea through their head that they should log in an alt. *cackle* (Granted, I usually only did it once per player, except for one wank that REALLY got on my nerves... think I killed him down about 5 levels that day. )
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Post by rotten on Jan 1, 2010 18:07:12 GMT
You're an evil sob but that kid was an idiot apparently.
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ExE
Bonebreaker
Posts: 63
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Post by ExE on Jan 2, 2010 7:44:24 GMT
I got chuckling to myself the other day as I had just created my first Mage alt in about 10 years or so, thinking about this. So, some of the details are fuzzy, and I don't remember the exact people involved but it goes like this.
I was on a quest with Exe to become a wizard, I had left the fighter class and gone over to mage in order to do my gaius exploring. This was before rogues got nerfed and I often got robbed blind. (My fault, never used containers, didn't take any steps to protect myself.) So one day, as I was getting EQ out of the chutes before going out to explore, I noticed it was disappearing from my inventory just about as fast as I could reclaim it! Being young and short tempered I started to think about how I could get back at these sons of bitches. I thought about it and come up with this ridiculous plan. I camped out at X and marked a raven that was passing by. I kept checking up on my mark with scry and when he entered the ravens guild I teleported to him....found out that you don't last very long within the guild as a non-raven. So, I made some alias, made a run to grab some pots. I waited untill this particular mark was chilling at the raven board with 3 or 4 other guildmates and teleported into the guild, pounded a few alias, slammed a potion and casted solid fog within the guild before getting thrown out. Childish but I thought it was pretty hilarious, got all kinds of hate tells after that one. Found out it bugged out ruby too, as she somehow picked up the fog object. A friend of mine that was on at the time sent me a log of the other players arguing with each other about who the marked one was. *snicker* Good times.
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Post by Lanstro on Dec 16, 2013 10:25:59 GMT
Dropping in - I've taken a career change and am trying my hand at real programming, which naturally leads me to reminisce about this place. This is kind of a nostalgic stream of consciousness - maybe some of you will find it amusing / interesting.
I spent my high school and university years on AA. Years that most kids spend playing sport, shooters, chasing girls, making mischief, I spent on a text game. It's had a huge influence on me and some of my strongest ideals / preferences come from AA - the idea of efficiency, elegant drafting (both in language and code), leading a team and running a tight ship, cutting through the crap and getting to the point. It's a little bit cathartic for me to trace a little bit of why I am who I am through AA.
1. Early years My high school friends got me on to the game - we started around '98, just after skills came in. Started as a knigglet ranger. Loved the idea of cutting/sharpening myself a spear, killing critters, making my own campfire/bedroll. 'Bearings' and 'elude' were godsends command for a newbie. The grassland NE of tant was my bitch (no aggros!) All I killed for weeks.
Friends and I soon came to the conclusion that a knife-using Chaos rogue was the most powerful guild/class/skill combo. Fighting tripped NPCS in the park, Nepeth, Dalair and the ship was a giant step up from critter slaying. And gee the Chaos theme was bad ass.
I had to pay for the internet myself those days. Got so hooked on the game I stole from my parents a couple of times to pay the ISP fees. My friend's mum ran the ISP so most months she didn't charge me.
Friends and I repeatedly hit a ceiling with ours chars at level 10 - no more ship/manor free healing - what to do?! Hell no we weren't going to pay for parkraz - that 450 coins takes me an hour to make. Plus I'd have to find a ranger to make me a pipe (hell no I'm not paying 300 bucks for a pipe). Yeah, didn't understand the concept of investment back then. Age of Empires had just come out, and if you'd told me you spent meat on workers I'd have called you wasteful.
The only time we'd make any progress is if we found a soft bedroll somewhere, and that's if we didn't die. We died a lot back then. Giant eagles, the troll, fairies, ogres, you name it. Biggest kill any of us could reliably do was the Nepeth nobleman with the standard rapier. Fairy ring was the best area because everything was trippable, and you could steal the wisp's sphere.
Friends moved on to easier muds, I stayed. Found puffin island and fire ants, woot free healing again. Except rogue not great against ants. Played bear cleric instead. Drifted in and out of the game for a few years.
One day, some random gave me a mace of crushing. Best weapon EVER - I was bludgeoning things instead of just pounding them mercilessly! Then teamed up with another newbish level 12ish fighter. First time I'd seen a fighter in action - his 'a longsword' did more damage than I'd ever seen. He knew some more advanced areas - windmill guards (as if we could take Meateater), temple guard and ogre, bugbears in Dalair. He didn't know anything more than leading me there and bashing behind me. I didn't know more than casting cure and fix every so often, but we had just enough hps/sps and firepower to take them down. He was around again the next day same time - we got to level 15 just killing these mobs again and again together. That was when I saw the first glimmer of the light - how to take midlevel kills, the tank/basher mechanic, using smokes/meds, how much difference 1-2 stats make when killing the same shit over and over.
My first level 19 was a mage - easiest way for a noob to get there. Just acid arrow hit and ran 4-9ks that I found off Sudian's website. Friends had come back by then, not sure which of us made it to 19 first. Partied with the guy whose mum ran my ISP - his rev turned while I was bashing and killed me. Got so mad I filed a law report straight away and demanded a demotion. Calmed down the next day and all was good again.
2. Powerplaying Floated in and out of the game for a while - was 19 on a few classes, but still very much a noob. Was pretty damned good at killing huge mooses/snow wolves/polar bears etc as a solo ranger though - all that practice with the scan and track abilities made me ok at hunting weak bounties later on. Solid 80k/hr. Happiest moments were when I found pelts and sinews at Deckers, so I could buy them and make free cash/xp.
One day I saw a necro running around with a mace of crushing. What the hell was this combo? I was playing a fighter and was wielding a trunk - I couldn't even come close to killing a giant ogre myself, but if I get lucky, they're just lying around in the forest. Necro asked me to bash cause of the trunk. It was Booya/Maninblack.
Gee this guy opened my eyes on how to play AA properly. I don't remember exactly how much I played with him, but I bashed for his necro, his cleric, his rogue for at least a couple of weeks. Learnt that the 'real' way to play was to moving from kill to kill, spending most of the time in combat. He had to be close to the best active player at the time. Generous in sharing knowledge and tips. Glad I was in the right place wielding the right weapon on the day. Think he ended up with 60 club or something on his necro, and used a pre-nerf bar-bell most of the time. Pretty nuts in those days.
It snowballed pretty quick from there for me. Worked out that Scythe was where to go if I wanted to be serious. Started joining a few of the daily Scythe runs, especially the Capet/Shinrikyo ones. Lunarcee and Bleys stand out as real nice guys from back then. Capet wasn't the fastest at the time (though definitely one of the fastest), but he was great for sheer consistency, and had a great route. Met and played with other great guys like Chun, Greystar and Litherium around then. Learnt all the main powerplayer areas then.
I remember one of my friends coming back to AA around this time. He'd been way ahead of me in game knowledge before he left, but it was a different ballgame now. He joined my party. I took him to sell at Sharrow's. He refused, and walked all the way back to tant to sell to those shops instead for the extra coins. I dumped him from the party straight away. Yeah I was an powerplayer elitist then. Used to run with a party name along the lines of 'no you can't bash'.
AoG/HoH were the standout armours back then - started learning touchy feely areas so that I could get them consistently. Sometimes went close to 2k claims because of Levek. Got cable broadband, lag was basically eliminated. Started tanking regularly as Wowies my dwarf cleric. None of the big names bashed for me, but I already knew the routes from Capet/Maninblack, had solid aliases, and being a teenager, my fingers were in the shape of their lives. Soon worked out that rogues did more damage than clerics and didn't take that much more damage, that people were less likely to outclaim me if I'm in Scythe, and started tanking as Lanstro instead.
By this time I'd learnt to critically analyse and dissect everything (especially in games) - funnily enough, it was my 9th grade English teacher teaching us about analysing every sentence in newspaper opinion articles who got me like that. Might be because of him that I ended up a lawyer too. Any game I played, I learned the most gamey/overpowered strategy, and then if I was really good at it, figured out how to improve on it. Baldur's gate series, Diablo 2, Warcraft 3, poker, you name it, I was trying to optimise it.
In my mind, the game soon broke down into pretty simple parts. A matter of: 1. having the party maximise its damage without 2. sacrificing too much of the tank's defensiveness, 3. minimising the downtime of not being in combat, and 4. maximising the time that combat is spent against low hit point high experience mobs. It was pretty simple, but gee there were a lot of ways to tweak all of those levers, and tweak I did.
Being Australian, my primetime was when most of you yanks were sleeping. Fewer big parties to compete with, and mostly the same bashers. Particular shout out to Chun, Valdora, Redeva, Mendebar, Mexor, Wynlan, Greystar, Ivanhood and another Australian Scythe rogue whose name I can't remember, who all played regularly around the same time as I did. Most of these were great players too who you just didn't run into much because of timezones. Made for a reasonably controlled environment, where you could see fairly easily what small tweaks to the party strategy did for party xp/hr. So many hours spent tanking, such frenetic typing. I lost hours, days, at a time. I had a blast. Probably should've spent it learning an instrument, meeting girls, starting a tech company, or even trying pro starcraft or poker though.
You can't help but get pretty good at tanking after the hours and tweaking I put in. Meant I started hanging out with other great players and great people like Calvin, Chun, Machine, Drue, Tollie, etc etc. I remember my first conversation with Calvin - I was on Scythe line telling some wiz about a heap of bugs in the game that made life easier for mortals, and Mr Piggy blowing a gasket in the corner, trying to get me to shut up. I played with Chun the most of all - he was just a really chilled guy who was just as happy doing a stupid 30k/hr skilling run as an out of control 'oops I accidentally made it to HoH despite 2 hours of idling' party. I remember the year when our hours just didn't match, and the only time we could play was a Sunday morning 3 hour session, that we both made week after week.
I remember Machine, Drue and Tollie, all pretty crazy in their own ways. Drue especially with his sick solo runs - I was most impressed with the post-boot ones where he got Ichor early. Machine who we just loved making fun of (and was a great starcraft buddy), and Tollie... gee that guy sends weird links. Great workout tips though.
We were such different people irl, but drawn together by this love of the game, and the drive to always go one better, to squeeze another 20k/hr into the run. We were the first to latch on to all the new content and work out how to squeeze it for all it was worth - bolas, being able to surpass 19, drowgar spells, drakons. I loved tanking in any class - I think I was pretty good at it as a ranger, rogue, cleric, mage, necro, artificer or shifter.
I was never one to want to work to 1700 skills, or have the best solo run or the most xp. For me, it was always about running great parties. So one downside of playing with all the best players was that after a while, the party numbers don't get any bigger, new content wasn't being added, and I didn't have anything else to achieve as a mortal.
3. Wizhood I didn't think for a moment when I started that I'd end up as an Arch, or that I'd have such a great time. I figured I'd see how things worked up there, improve a few things that weren't working as they could be, and just help out. I abhorred gaius-ing and questing, and had a fair bit of help to even meet the entry requirements to wizhood.
I knew that things weren't running too well up there from a few stints on MC. But I was inredibly lucky: I wizzed during the Grand Rampage of Theryn, and Stuff was Getting Done. Incredibly talented and supportive wizards like Scarecrazy, Jerusulum, Dubanka and Bytre were active. Scarecrazy held my hand for my entire first 2 weeks. Jerusulum taught me how to write proper sentences (very useful in my subsequent legal career). Dubs was just hilarious, was patient and great with code. Bytre always impressed me for being able to assess the situation quickly and always had the best interests of the game at heart.
Theryn sold hope. This was going to be the second coming of the mud. We'd have 100 players on at all hours again. Remember his saveaa board?
I quickly became Theryn's coding underling, and it turned out that churning out code for my favourite game was just as enjoyable as playing it. Theryn's great qualities were his energy, enthusiasm, and ability to explain coding and other wizard issues. It was a great feeling to run a stupid fast 3 man party with Calvin and Chun and hit all the stacks and all the resets at the right times, but the sense of satisfaction in creating something that works, like my first basic lostclan guard who would respond only to dwarvish, was great in its own way. Getting something complex working like my recursively generated infidian treasure hunts or implementing traits without touching the mudlib, or writing code elegantly (like the inheritable mining rooms or my pottery wheel) brought that satisfaction to an entirely new level.
If any of you are considering picking up a new hobby/skill/whatever, and you don't need it to be an excuse to meet chicks, I highly recommend programming.
My 2 years as a wiz flew by. They were my final 2 years at university. No steady girlfriend, only a day or so of work a week, minimal need to study as I had a job locked in, minimal family obligations. Left many many hours for coding. And I loved every minute of it, even when I had to get up at 3 am for a senate meeting, and the out of touch senators were umming and aahing over another no brainer decision that should've been made months ago.
I remember the usage numbers climbing while I was an Arch. Reviewing those numbers were my happiest moments in the game. We went from averaging around 55 simultaneous players at the start of my stint to about 85 if memory serves. During AAlympics we had peaks of 120. Numbers unheard of for over 5 years at the time. The numbers convinced Bytre to get us a better server. The wizard team was reviving this sleeping dragon of a game.
My sadness with AA is that the momentum didn't continue. Real life got in the way for everyone. The senate and review teams changed almost completely in what felt like the blink of an eye. I only ever signed up for one year of Archdom from the start, and quit when I started working full time. User numbers declined again.
I regret that Theryn and I never got around to setting out a blueprint vision for the game while we were active, to set out our philosophy for the big picture design and balance decisions made during those years, some of which now look out of whack without that framework. I'd have liked to have finished off my final areas, especially the Scythe camp upgrade. I'd have liked to have had more time to help out the review teams after I retired, instead of leaving the remainig projects in the queue in the lurch. I'd have liked to have been around to tweak the numbers with some of my more overpowered creations myself. It's unfortunate how difficult / touchy it was to change existing code, particularly other wizards' code.
I think they should've just made Theryn god of everything back in his rampage days, and seen how it turned out. Couldn't be much worse than current usage figures. I don't login much because when I think about AA, after the nostalgic glow fades, I'm sad that such a great game previously filled with these great people that I grew up with is now withering away. I hope all of you are still well.
I suspect that MUD-like games will make a retro/indie revival sometime soon, adapted to suit modern technologies and platforms. Maybe I'll make that one day. Maybe I'll see you there again. Take care.
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Post by Iorek on Feb 18, 2014 7:44:13 GMT
Thanks for the read Lanstro!
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Post by Blain20 on Feb 27, 2014 4:41:58 GMT
A very nice read, Daffy. It makes me wish I was more involved in the GSD days of yore. I've been trying to keep up the energy myself. But I lack the vision and direction you and Theryn had. Ah, well, the chase is still fun. You guys are welcome to hang out if you find some time.
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