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Post by CalviN on Jun 9, 2006 13:17:52 GMT
And if I can think of a quicker way than posting stuff like that to get it "" balanced "" (aka, holy shit, that thing works WAY too good, much better than I thought, better downgrade it a touch) I'll let ya know. Well, short of mudmailing Theryn and telling him he's smoking something for letting something that good into the game, that is.
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Post by Gromlakh on Jun 9, 2006 14:38:36 GMT
;D The miniquest, length of time invested, power of NPC's to kill, other restrictions (don't wanna give everything away...), and the fact that it's only really that useful for a few classes (clerics, necros w/liches, and pallywanks; rangers to a much lesser degree) I think more than balances it out. It certainly doesn't need to be rebalanced; it was just pleasantly surprising to see something else of real power come down the pipe. I just happen to primarily play one of the classes it benefits.
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Post by musashi on Jun 9, 2006 22:00:59 GMT
Ooo what a fight... ;D One could consider if it's a bit too realistic to win a fight while in a sleeping roll! Also, I didn't know that undead sleep, do they? ++M.
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Post by Gromlakh on Jun 9, 2006 22:30:01 GMT
You caught me. I did exaggerate the fight a tad.
Hawkeye actually missed six more times before he killed himself. I apologize for any confusion this may have caused. ;D
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Post by Theryn on Jun 10, 2006 3:37:45 GMT
holy shit, that thing works WAY too good, much better than I thought, better downgrade it a touch You know, you have a point. Dafeon? We need to talk... *gaze*
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Post by Gromlakh on Jun 10, 2006 4:16:39 GMT
*kick theryn*
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Post by Lanstro on Jun 10, 2006 6:39:02 GMT
Dude, we have talked about it puh-lenty already *kick theryn*
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Post by Lanstro on Jun 10, 2006 14:08:41 GMT
As of 10 minutes ago, every piece of equipment in my area has now been seen by one mortal or another.
(Took about 5 days since installation, lags far behind Pris' '1 year after installation and new discoveries still being made' thing. Will try to improve next time.)
But of course, not all of my pretty toys have been figured out yet....
*twiddle*
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Post by Lanstro on Jun 14, 2006 13:24:31 GMT
Ok, I'm writing up an upgrade to the area (few more rooms and npcs). Any issues that need to be improved/fixed?
So far I have: - far too many arrows - gauntlet bugs with turtle - unspecified NPC combat improvements
suggest away!
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Post by The Abyss on Jun 14, 2006 16:51:19 GMT
More npcs? More Lev17, Lev18 and Lev19 npcs...weeeeeee
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Post by Lanstro on Sept 2, 2006 7:17:55 GMT
my area has been slightly expanded. have fun!
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Post by tehlung on Sept 2, 2006 18:51:19 GMT
i sens minded it.
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Post by Lanstro on Sept 3, 2006 1:30:41 GMT
if it's the book bug, that's now fixed
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Post by The Abyss on Sept 5, 2006 12:38:55 GMT
anyone knock over these new npcs? what exp are they worth?
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Post by The Abyss on Sept 16, 2006 9:47:05 GMT
a nice new 6k was added if anyone dares take him out... (not that bad really ) Also, chat with the smithy...well worth it...
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